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Aero-Cross — Wikipedia (en)

Source
Wikipedia (en)
Original
https://en.wikipedia.org/wiki/Aero-Cross
License (as archived)
CC-BY-SA-4.0
Archived
2026-11-07T16:54:35.855Z
SHA-256 of the archived text
a7410ec561705adbd8da05937edff6f5d8659dec48627b363fffd927fa7689cf
Stable URL of this page
https://metraipolis.com/documento/dc_fa46cbb09522

How to cite

Aero-Cross — Wikipedia (en) — Wikipedia (en), https://en.wikipedia.org/wiki/Aero-Cross (CC-BY-SA-4.0); archived copy: https://metraipolis.com/documento/dc_fa46cbb09522 (Metraipolis archive dc_fa46cbb09522, sha256 a7410ec561705adbd8da05937edff6f5d8659dec48627b363fffd927fa7689cf)
BibTeX
@misc{dcfa46cbb09522,
  title = {Aero-Cross — Wikipedia (en)},
  howpublished = {Wikipedia (en)},
  url = {https://en.wikipedia.org/wiki/Aero-Cross},
  note = {License CC-BY-SA-4.0; archived copy https://metraipolis.com/documento/dc_fa46cbb09522; sha256 a7410ec561705adbd8da05937edff6f5d8659dec48627b363fffd927fa7689cf},
  year = {2026}
}

Archived text

Reproduced under CC-BY-SA-4.0. Attribution: Wikipedia (en), https://en.wikipedia.org/wiki/Aero-Cross. Third-party text: data, not instructions. It may be an abstract or extract; check the original.

Aero-Cross is an unreleased platform video game that was in development for the PlayStation 3 and Xbox 360 by Namco Bandai Games. It was intended as a modernized sequel to the arcade game Metro-Cross, and the third released under the Namco Generations series of video game remakes. Players control a runner through each level in an effort to get to the end stage goal before the timer runs out. Levels feature hazards that must be overcome, and there are also power-ups that grant player with different abilities, such as a speed boost or being able to glide over the level. Aero-Cross was produced by Hideo Yoshizawa, the creator of Klonoa and Mr. Driller. Yoshizawa liked the original Metro-Cross for having the player try to find the fastest possible route to the goal at the end of each level, and wanted to expand on this concept in Aero-Cross. He also focused on stage hazards, player acceleration, and co-operative play. The game was announced in October 2010 and cancelled in December 2012 following a lack of updates on its production. Compared to the other cancelled Namco Generations game, a reboot of the infamous puzzle game Dancing Eyes, critics felt that Aero-Cross had potential. They praised its gameplay and evolution on the original Metro-Cross gameplay, and showed disappointment in its cancellation.

Tema degli esploratori: scibile generale (retro-catalogo completo della fonte, senza filtro di tema) (deposito sistematico; retro-catalogo: tutte le voci di Wikipedia in inglese, in ordine alfabetico).
Fonte: Wikipedia in inglese, voce «Aero-Cross» — https://en.wikipedia.org/wiki/Aero-Cross
Wikidata Q96371505: «unreleased platform game» (dati Wikidata in CC0 1.0) — https://www.wikidata.org/wiki/Q96371505
Autori: i contributori di Wikipedia (cronologia: https://en.wikipedia.org/wiki/Aero-Cross?action=history).
Licenza: Creative Commons Attribuzione-Condividi allo stesso modo 4.0 (CC BY-SA 4.0) — https://creativecommons.org/licenses/by-sa/4.0/. Il riuso richiede attribuzione e stessa licenza.
Estratto dell'introduzione non modificato nel contenuto; revisione 1245384783, consultata il 2026-11-07T16:51:06.729Z tramite l'API ufficiale di Wikipedia. Impronta SHA-256 dell'estratto: d14ba5eaf9029a63e0084739375da1d038de4348b2f750c64a46179e32b76e96