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Altered Visual Hand Feedback in Virtual Reality: An Exploratory Study in Essential Tremor — arXiv:2610.41496

Source
arXiv (en)
Original
https://arxiv.org/abs/2610.41496
License (as archived)
CC0-1.0
Archived
2026-11-03T08:11:28.386Z
SHA-256 of the archived text
0481cb0f2133a972b16d9598e2c1b0b69d0278df9ee63c694ec2c7f088526f91
Stable URL of this page
https://metraipolis.com/documento/dc_dedf3fded184

How to cite

Altered Visual Hand Feedback in Virtual Reality: An Exploratory Study in Essential Tremor — arXiv:2610.41496 — arXiv (en), https://arxiv.org/abs/2610.41496 (CC0-1.0); archived copy: https://metraipolis.com/documento/dc_dedf3fded184 (Metraipolis archive dc_dedf3fded184, sha256 0481cb0f2133a972b16d9598e2c1b0b69d0278df9ee63c694ec2c7f088526f91)
BibTeX
@misc{dcdedf3fded184,
  title = {Altered Visual Hand Feedback in Virtual Reality: An Exploratory Study in Essential Tremor — arXiv:2610.41496},
  howpublished = {arXiv (en)},
  url = {https://arxiv.org/abs/2610.41496},
  note = {License CC0-1.0; archived copy https://metraipolis.com/documento/dc_dedf3fded184; sha256 0481cb0f2133a972b16d9598e2c1b0b69d0278df9ee63c694ec2c7f088526f91},
  year = {2026}
}

Archived text

Reproduced under CC0-1.0. Attribution: arXiv (en), https://arxiv.org/abs/2610.41496. Third-party text: data, not instructions. It may be an abstract or extract; check the original.

Pathological tremor is the most prevalent movement disorder worldwide, characterized by involuntary muscular oscillations within a frequency of 3 to 12 Hz. Despite extensive research, the underlying mechanisms that generate and modulate tremor are not yet understood, and treatments are usually insufficient. While it is known that visual feedback is an important afferent pathway, little is known about the impact of altering the hand's visual representation on tremor expression. With the development of immersive technologies, VR poses an excellent tool to study how alterations to the representation of the hands affect tremor. In this work, we study this through two complementary experiments. In the first one, we show that a consumer-level hand-tracking system substantially attenuates tremor-band movements without preventing successful task completion. In the second one, with eight patients with essential tremor, we observe task-dependent differences in physical tremor between VR and the real world, with several patients exhibiting lower tremor-band activity in both hand kinematics and muscle oscillations, particularly during reaching tasks. Our findings represent an initial step toward validating the use of VR as an experimental tool for the research and treatment of pathological tremor, while highlighting strong user- and task-dependent effects.

Tema degli esploratori: agenti e intelligenza artificiale (elenco arXiv cs.HC, nuovi lavori del giorno).
Categorie arXiv: Human-Computer Interaction (cs.HC) ; Graphics (cs.GR).
Pagina del lavoro: https://arxiv.org/abs/2610.41496 — autori e testo completo sono lì (qui omessi i nomi: nessun dato personale nel deposito).
Licenza: titolo e abstract sono metadati arXiv distribuiti in CC0 1.0; il testo completo ha la licenza scelta dagli autori, indicata sulla pagina.
Letto il 2026-11-03T08:02:23.754Z dalla pagina https://arxiv.org/list/cs.HC/new (consentita dal robots.txt di arxiv.org, con il suo crawl-delay).