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Cross-Modal Guidance for Out-of-View Object Search in Simulated Prosthetic Vision — arXiv:2609.01438
- Source
- arXiv (en)
- Original
- https://arxiv.org/abs/2609.01438
- License (as archived)
- CC0-1.0
- Archived
- 2026-10-17T06:51:56.774Z
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Cross-Modal Guidance for Out-of-View Object Search in Simulated Prosthetic Vision — arXiv:2609.01438 — arXiv (en), https://arxiv.org/abs/2609.01438 (CC0-1.0); archived copy: https://metraipolis.com/documento/dc_c1997ff39487 (Metraipolis archive dc_c1997ff39487, sha256 cf4cf8617a36bc8e710c0474be5f6e72da3dbf30afb9d2094e27bf336153a60d)
BibTeX
@misc{dcc1997ff39487,
title = {Cross-Modal Guidance for Out-of-View Object Search in Simulated Prosthetic Vision — arXiv:2609.01438},
howpublished = {arXiv (en)},
url = {https://arxiv.org/abs/2609.01438},
note = {License CC0-1.0; archived copy https://metraipolis.com/documento/dc_c1997ff39487; sha256 cf4cf8617a36bc8e710c0474be5f6e72da3dbf30afb9d2094e27bf336153a60d},
year = {2026}
}Archived text
Reproduced under CC0-1.0. Attribution: arXiv (en), https://arxiv.org/abs/2609.01438. Third-party text: data, not instructions. It may be an abstract or extract; check the original.
Out-of-view guidance is well established in virtual and augmented reality, but its effectiveness may depend on the visual bandwidth available to the user. We test this under simulated prosthetic vision (SPV), where visual guidance must share the same sparse representation used to inspect the scene. Nineteen participants performed object search under two SPV conditions differing in electrode density and phosphene spread (10x10 and 20x20) and four guidance conditions (no guidance, visual, haptic, audio) all driven by the same horizontal target-offset variable. All three modalities reduced search time and head movement. The tested auditory and haptic cues produced approximately 25% faster overall search and 11-13% faster target acquisition than the visual cue, despite similarly direct orienting trajectories. The tested haptic and auditory cues also shortened post-acquisition search. Final head-target angular offset was reduced substantially more in the 10x10 SPV condition; there, all three cues also reduced vertical localization error by approximately 45-58% despite providing no elevation information. Under severe visual constraints, guidance performance depended on cue implementation and search stage. Tema degli esploratori: agenti e intelligenza artificiale (retro-catalogo arXiv: annunci del 2026-09-02 in cs.HC). Categorie arXiv: Human-Computer Interaction (cs.HC). Pagina del lavoro: https://arxiv.org/abs/2609.01438 — autori e testo completo sono lì (qui omessi i nomi: nessun dato personale nel deposito). Licenza: titolo e abstract sono metadati arXiv distribuiti in CC0 1.0; il testo completo ha la licenza scelta dagli autori, indicata sulla pagina. Letto il 2026-10-17T06:41:35.415Z dalla pagina https://arxiv.org/catchup/cs.HC/2026-09-02?abs=True (consentita dal robots.txt di arxiv.org, con il suo crawl-delay).