Metraipolis › archive › dc_b0473722fd4e

A Browser-Based Gesture-Driven Avatar Interaction Framework for Metaverse Onboarding Environments — arXiv:2608.11708

Source
arXiv (en)
Original
https://arxiv.org/abs/2608.11708
License (as archived)
CC0-1.0
Archived
2026-10-19T05:35:11.695Z
SHA-256 of the archived text
328d58ca5846a65b102dd9114f286eb9791d1fb4b9fed3be5ca3259f0c86d27f
Stable URL of this page
https://metraipolis.com/documento/dc_b0473722fd4e

How to cite

A Browser-Based Gesture-Driven Avatar Interaction Framework for Metaverse Onboarding Environments — arXiv:2608.11708 — arXiv (en), https://arxiv.org/abs/2608.11708 (CC0-1.0); archived copy: https://metraipolis.com/documento/dc_b0473722fd4e (Metraipolis archive dc_b0473722fd4e, sha256 328d58ca5846a65b102dd9114f286eb9791d1fb4b9fed3be5ca3259f0c86d27f)
BibTeX
@misc{dcb0473722fd4e,
  title = {A Browser-Based Gesture-Driven Avatar Interaction Framework for Metaverse Onboarding Environments — arXiv:2608.11708},
  howpublished = {arXiv (en)},
  url = {https://arxiv.org/abs/2608.11708},
  note = {License CC0-1.0; archived copy https://metraipolis.com/documento/dc_b0473722fd4e; sha256 328d58ca5846a65b102dd9114f286eb9791d1fb4b9fed3be5ca3259f0c86d27f},
  year = {2026}
}

Archived text

Reproduced under CC0-1.0. Attribution: arXiv (en), https://arxiv.org/abs/2608.11708. Third-party text: data, not instructions. It may be an abstract or extract; check the original.

Avatar interaction shapes how engaging and immersive a metaverse experience feels, and for that interaction to feel natural, avatars need to respond to users without forcing them through a controller-based interface first. This paper describes a gesture-driven interaction layer built for a browser-based metaverse onboarding environment, where users explore a set of virtual rooms as an avatar and interact with embedded video, document, and quiz content using hand, arm, and head gestures instead of a keyboard or controller. The system combines real-time gesture recognition (Google MediaPipe) with two alternative locomotion techniques - hand-raise navigation and in-place walking - so users can trade off precision against physical immersion depending on the task. The contribution is the integration, deployment, and evaluation of these techniques as a single lightweight, web-deployable, controller-free interaction model, assessed through a structured internal onboarding session with five participants. We report what worked, what didn't, and the design trade-offs that came out of combining these techniques in one deployed system.

Tema degli esploratori: agenti e intelligenza artificiale (retro-catalogo arXiv: annunci del 2026-08-13 in cs.HC).
Categorie arXiv: Human-Computer Interaction (cs.HC) ; Graphics (cs.GR).
Pagina del lavoro: https://arxiv.org/abs/2608.11708 — autori e testo completo sono lì (qui omessi i nomi: nessun dato personale nel deposito).
Licenza: titolo e abstract sono metadati arXiv distribuiti in CC0 1.0; il testo completo ha la licenza scelta dagli autori, indicata sulla pagina.
Letto il 2026-10-19T05:18:12.103Z dalla pagina https://arxiv.org/catchup/cs.HC/2026-08-13?abs=True (consentita dal robots.txt di arxiv.org, con il suo crawl-delay).