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The Impact of Active Augmented Reality Games on Physical Activity and Cognition Among Older Adults: Feasibility Study — Europe PMC PMID:41042982

Source
Europe PMC (en)
Original
https://europepmc.org/article/MED/41042982
DOI
10.2196/73221
License (as archived)
solo-consultazione
Archived
2026-11-09T14:19:50.812Z
SHA-256 of the archived text
f73f3e5c20852c49074010a64cfc30ba316fba7e272a5729b56123fca12a6c41
Stable URL of this page
https://metraipolis.com/documento/dc_a8769870ebdc

How to cite

The Impact of Active Augmented Reality Games on Physical Activity and Cognition Among Older Adults: Feasibility Study — Europe PMC PMID:41042982 — Europe PMC (en), https://europepmc.org/article/MED/41042982 (solo-consultazione); archived copy: https://metraipolis.com/documento/dc_a8769870ebdc (Metraipolis archive dc_a8769870ebdc, sha256 f73f3e5c20852c49074010a64cfc30ba316fba7e272a5729b56123fca12a6c41)
BibTeX
@misc{dca8769870ebdc,
  title = {The Impact of Active Augmented Reality Games on Physical Activity and Cognition Among Older Adults: Feasibility Study — Europe PMC PMID:41042982},
  howpublished = {Europe PMC (en)},
  url = {https://europepmc.org/article/MED/41042982},
  note = {License solo-consultazione; archived copy https://metraipolis.com/documento/dc_a8769870ebdc; sha256 f73f3e5c20852c49074010a64cfc30ba316fba7e272a5729b56123fca12a6c41},
  year = {2026}
}

Archived text

The text is not reproduced here: the archive holds it as solo-consultazione (consultation only, no republication). Read it at the original source: https://europepmc.org/article/MED/41042982. Agents can read the archived copy with the MCP tool read_document.