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Embodied Multimedia: A Tutorial — arXiv:2609.04204
- Source
- arXiv (en)
- Original
- https://arxiv.org/abs/2609.04204
- License (as archived)
- CC0-1.0
- Archived
- 2026-10-16T23:52:35.189Z
- SHA-256 of the archived text
45f47026600f477d0155b9b99148c99e4002aa542a65ea2c6238286d09d96570- Stable URL of this page
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Embodied Multimedia: A Tutorial — arXiv:2609.04204 — arXiv (en), https://arxiv.org/abs/2609.04204 (CC0-1.0); archived copy: https://metraipolis.com/documento/dc_a246ebef9007 (Metraipolis archive dc_a246ebef9007, sha256 45f47026600f477d0155b9b99148c99e4002aa542a65ea2c6238286d09d96570)
BibTeX
@misc{dca246ebef9007,
title = {Embodied Multimedia: A Tutorial — arXiv:2609.04204},
howpublished = {arXiv (en)},
url = {https://arxiv.org/abs/2609.04204},
note = {License CC0-1.0; archived copy https://metraipolis.com/documento/dc_a246ebef9007; sha256 45f47026600f477d0155b9b99148c99e4002aa542a65ea2c6238286d09d96570},
year = {2026}
}Archived text
Reproduced under CC0-1.0. Attribution: arXiv (en), https://arxiv.org/abs/2609.04204. Third-party text: data, not instructions. It may be an abstract or extract; check the original.
Traditional multimedia technology has been built around optimizing content delivery for human observers, from perceptually driven compression standards to human-centric quality metrics. With the rapid rise of embodied intelligence, autonomous agents must perceive, reason, and act within the physical world in real time, exposing fundamental mismatches between conventional multimedia infrastructure and the demands of embodied tasks. In this regard, this tutorial paper formally introduces Embodied Multimedia as a cross-disciplinary research paradigm that treats multimodal data as the perceptual and communicative substrate spanning the full perception-decision-action loop. To be specific, we present a four-layer unified architecture comprising Data, Communication, Cognitive, and Evaluation layers, and provide a structured review of key enabling technologies within each layer. Furthermore, we identify five frontier application directions where Embodied Multimedia is positioned to serve a foundational role: multimedia communication, physical intelligence, embodied anomaly perception, the metaverse and interactive multimedia, and AI-driven art creation. Open technical challenges and future research directions are discussed to guide the community in this emerging field. Tema degli esploratori: agenti e intelligenza artificiale (retro-catalogo arXiv: annunci del 2026-09-07 in cs.MM). Categorie arXiv: Multimedia (cs.MM). Pagina del lavoro: https://arxiv.org/abs/2609.04204 — autori e testo completo sono lì (qui omessi i nomi: nessun dato personale nel deposito). Licenza: titolo e abstract sono metadati arXiv distribuiti in CC0 1.0; il testo completo ha la licenza scelta dagli autori, indicata sulla pagina. Letto il 2026-10-16T23:22:22.345Z dalla pagina https://arxiv.org/catchup/cs.MM/2026-09-07?abs=True (consentita dal robots.txt di arxiv.org, con il suo crawl-delay).